AI Insights · Timothy · October 2025
Top Fidget Toys Games in South America on iOS in Q3 2025
Explore the performance of the top fidget toys games on iOS in South America during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the fidget toys game category on the iOS platform in South America showcased varied performances among the top five applications. This analysis, based on data from Sensor Tower, highlights the trends in weekly downloads, revenue, and active users.
Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. saw a steady revenue stream, peaking at around $65 in early September. The app's weekly downloads remained low, with minor fluctuations, and active users hovered consistently around the single digits throughout the quarter.
Antistress - Relaxing games from Moreno Maio experienced a notable revenue increase, reaching $97 in late August. Weekly downloads showed a slight decline from 2.8K to 1.9K by the end of September, while active users maintained a strong presence, averaging around 11K.
Automatoys by Idle Friday demonstrated a rise in revenue, culminating at $58 in mid-September. Downloads fluctuated, with a significant increase to 291 in the same period, and active users consistently decreased, ending the quarter just above 6K.
Slime it: Slime Game Simulator from Slime4Fun maintained a stable revenue pattern, averaging around $24 weekly. However, download numbers were negligible throughout the quarter, and active users remained minimal.
Tappy: Self Care Fidgeter by Cameron Nazemi exhibited fluctuating revenue, with a notable peak at $54 in late July. Download numbers varied, peaking at 16 in early August, while active users decreased slightly, ending the quarter just below 100.
For more detailed insights and data, visit Sensor Tower's official site.